PORTFOLIO Select what you want to see using the tags below, you can find the categories left and the project names at the right! Ludoversity IllustrationThe world disappearing because of the evil wizardLudoversity Illustration 2Shows windmill!BogdanCharacter design & illustration as a part of my Graduationproject based on a Slavic FolktaleZaria)Character design & illustration as a part of my Graduationproject based on a Slavic FolktaleBaba YagaCharacter design & illustration as a part of my Graduationproject based on a Slavic FolktaleFighting BorovcahBossfight illustration as a part of my Graduationproject based on a Slavic FolktaleCrooked Minds Banner ArtBanner art made for the Indie rock band 'Crooked Minds'Arch DemonPart of the november 2016's Myth month challenge. This is mister B.Z.Bub jr., sophisticated demon. He teaches philosophy and psychology at Underworld university.Dwarf FishermanPart of the november 2016's Myth month challenge. 'His mates have always mocked Ludgar for wanting to be a fisherman instead of a warrior, but they will never know the many adventures of the sea.'OrcPart of the november 2016's Myth month challenge.SuccubusPart of the november 2016's Myth month challenge.Amidst a DreamPersonal illustration. A little older work.Final Fantasy XIV Fan artMade for the art contest at the Fanfest in Frankfurt in February 2017Pirate governourPortrait I made for the Pirate governour in Ships of Battle: Age of PiratesSpanish governourPortrait I made for the Spanish governour in Ships of Battle: Age of PiratesDutch governourPortrait I made for the Dutch governour in Ships of Battle: Age of PiratesPortuguese governourPortrait I made for the Portuguese governour in Ships of Battle: Age of PiratesBritish governourPortrait I made for the british governour in Ships of Battle: Age of Pirates. Even though the monocle is a bit of a time accuracy breach, we thought it was a nice touch.Captain WhitebeardPortrait I made for the 2017 christmas event in Ships of Battle: Age of PiratesFrench governourPortrait I made for the french governour in Ships of Battle: Age of PiratesCaptain BlackbeardPortrait I made for the feared Captain Blackbeard in Ships of Battle: Age of PiratesTravelling Merchant portraitPortrait I made for the travelling merchant in Ships of Battle: Age of PiratesPolypCharacter concept I made as a part of the artstation 'Beneath the waves' challenge. 'The Polyp serves as the hunter of the tribe. Even though he is the fastest and strongest of the tribe, he is still not that fast and rather vulnerable so he has to rely on stealth and his stunning tentacles to catch prey. He often uses tools made of human waste such as rope, dental floss, nets and fishing hooks to help him on his duty. Being a solitary hunter, his spatial awareness and tactical approach are outstanding, but his social skills are flawed.'Basalt Thronepart of the mythmonth challenge in November. The subject was 'dragon'LamiaPart of the november 2016's Myth month challenge. 'Once a beautiful queen, after Hera took her children she got consumed by hate and transformed into a terrible beast. Now, she is always on the lookout for children to hunt, for others must feel the pain she has to endure.'Apocalypse UnicornPart of the november 2016's Myth month challenge.TrollPart of the november 2016's Myth month challenge. 'We had to do something about Jeff, the troll terrorising the forest. Luckily, he isn't the brightest tool in the shed, made the poor fellow believe if he sits still long enough he would become invisible. Guess I was right in a way... Would he still be there, waiting?'Water PhoenixPart of the november 2016's Myth month challenge. 'Let 'm all brag 'bout dem firebirds, wait till ye've seen e water phoenix!' - Ludgargold treasure promophotobash illustration made for the 'Ships of Battle - Age of Pirates' mobile game from Vascogames.Leviathan promophotobash illustration made for the 'Ships of Battle - Age of Pirates' mobile game from Vascogames. Paint over existing 3D modelsNeptune Promo Artphotobash/illustration made for the 'Ships of Battle - Age of Pirates' mobile game from Vascogames to promote the new IAP ship 'Neptune'. Paint over existing 3D modelsTribal & Error Facebook BannerMade for the Indie game 'Tribal & Error' by GrotmanTribal & Error Parallax artMade for the teaser trailer of the Indie game 'Tribal & Error' by GrotmanTribal & Error Banner artMade for the Indie game 'Tribal & Error' by GrotmanLumini Banner ArtMade for the Indie game 'Lumini' by SpeelbaarsGalaxy background textureMade for the Global game jam in 2017, tiling, small pixel border due to resizing for website.Gamejam character illustrationMade for the Global Gamejam 2015Graduation logo iconIcon design as a part of my Graduationproject based on a Slavic FolktaleLumini Steam Iconsachievement Icons made for the Indie game 'Lumini' by SpeelbaarsLumini Steam BadgesBadges made for the Indie game 'Lumini' by SpeelbaarsBeacon of Light and Lost Library Icons for Age of Wonders 3Shield Icons for Age of Wonders 3Victory Icon for Age of Wonders 3Mech game UI design conceptUI design I made as a test for a fictional tablet/phone mech game for Vascogames. This UI is for the garage where mechs are fixed, bought or upgraded. Based on an existing template.Environment sketchesvalue practiceLevel areaMade for the Global game jam in 2015Player IconsMade for the Global game jam in 2015Winner player iconsMade for the Global Gamejam 2017Campaign map for Age of Wonders 3based on a pre-existing style template and designLudoversity character thumbnailsFocus was on color areas and 3/4 viewLudoversity style explorationExploring the simplicity level that fits best with the gameLudoversity logo designSeveral iterations of the Ludoversity LogoLudoversity logoFinal render of the Ludoversity logoLudoversity render style explorationWhat will the illustrations and in-game character look like?Bogdan thumbnailsBogdan Exploration sketchesExploring his personality, face and how he would move/fightZaria thumbnailsZaria Exploration sketchesExploring how she would gather, craft or fightCreature concept sketchesconcept sketches for the bosses in my graduationproject. Focus on big, bulky, mad, rotten/cursed and forest.Borovcah Color explorationColor exploration for Borovcah. Focus on big, bulky, mad, rotten/cursed and forest.Forest Hideout sketchConcept design of the hidout of the refugees in the forest as a part of my Graduationproject.Baba Yaga thumbnailsExploration of the old slavic witch Baba Yaga, set in my own new universe and context.Rich City 3d blockout.3d blockout of a rich city as a part of my Graduationproject based on a Slavic Folktale. Had to contrast to some extent with the rest of the designs.Mobile War game player thumbnailsShows different kinds of classes in the team, explored with a semi-topviewLumini environmental assets concept artWith focus on the glowing crystals that play a major role in the game's aesthetics.Lumini puzzle concept artconcept art of the different puzzle parts and mechanics.Storytelling hieroglyphs concept artexploration of different styles in which the ancient civilization can be shown.Storytelling/environment panorama conceptPanorama showing the mood/progression/environments through the game. Made for the Indie game 'Lumini' by SpeelbaarsLumini environmental assets concept artEnvironment prop concepts made for the Indie game 'Lumini' by SpeelbaarsTexture and tiling backgroundMade for the Global Gamejam 2017Lost Mariner concept sketch for Age of Wonders 3Character concept sketch for the Eternal Lords expansionBeacon of light structure concept sketch for Age of Wonders 3Paint over on a screenshot for fast developmentPandora's box structure concept sketch for Age of Wonders 3Paint over on a screenshot for fast development.Mech Legion title artTitle logo artwork I made for the startmenu and promotional material of the Mech legion game from VascogamesNaval Warship title artTitle logo artwork I made for the startmenu and promotional material of the Naval Warship game from Vascogames. Background Illustration made by Thomas Karlsson.Tohil's Price Title artMayan inspired Title art I made for our GGJ'18 network game 'Tohil's Price'. Tohil head painted by Denver Asence.Mayan emblemsMayan inspired emblems made to depict the different rooms in our GGJ'18 network game 'Tohil's Price'Temple elements conceptMayan inspired concept I made to explore the style and different elements that would be seen in our GGJ'18 network game 'Tohil's Price'UI screenshot from Age of PiratesExample of some of the UI I made for Ships of Battle: Age of Pirates. Some of the small elements are made by colleagues.UI screenshot from Age of PiratesExample of some of the UI I made for Ships of Battle: Age of PiratesYour Pervy Guideold wizard who is supposed to guide you, but he's a bit pervy. Character concept art made for an online rpg kickstarter.